Instant Retro – Marble Madness (NES) – Acid Hits w/ Mike Bickett of GUI

Instant Retro – Marble Madness (NES) – Acid Hits w/ Mike Bickett of GUI

Our illustrious host sat down with Instant Replay Live for a few let’s play levels of Marble Madness!

“Back to strike with insanity, Mike “The Hobbit” Bickett has returned to Instant Replay Live with Marble Madness to play with Nick and Joe. Whose balls will emerge on top?”

“See more Mike on Geeks Under the Influence!
YouTube: https://www.youtube.com/channel/UC6v7…
Website: https://www.guipodcast.com/

Instant Replay Live is a gameplay channel featuring a slew of PC games from all genres, RPG, Action, Adventure, FPS, Platformer, RTS, Puzzle, Stealth, Survival, Strategy, or Sim hosted by Nick and Joe, two brothers who might just kill each other if they keep on doing this!

Subscribe for a video every other day from the IRL guys or the gIRLs released by noon!

We’re instant friends for introverts!

Check us out on The Social Mediawebs!

Twitter https://twitter.com/InstReplayLive
Twitch http://www.twitch.tv/instantreplayliv…
Facebook https://www.facebook.com/InstantRepla…

Marble Madness is an arcade video game designed by Mark Cerny and published by Atari Games in 1984. The player uses a trackball to guide an onscreen marble through six obstacle-filled courses within a time limit. Marble Madness was Atari’s first game to use the Atari System 1 hardware and to be programmed in the C programming language. It was also one of the first games to use true stereo sound; previous games used either monaural sound or simulated stereo.

Cerny drew inspiration from miniature golf, racing games, and artwork by M. C. Escher. He applied a minimalist approach in designing the appearance of the game’s courses and enemies.

Marble Madness was commercially successful. The game was ported to numerous platforms and inspired the development of other games. A sequel was developed and planned for release in 1991, but canceled when location testing showed the game could not compete with other titles.

Developer(s) Atari Games
Publisher(s) Atari Games
Designer(s) Mark Cerny
Composer(s) Brad Fuller
Hal Canon
David Wise (NES Version)
Matt Furniss (GG/SMS version)
Steve Hayes (GEN version)
Kenji Yokoyama (SMD version)
Platform(s) Arcade (original)
Amiga, Apple II, Apple IIGS, Atari ST, C64, Game Boy, Game Gear, Master System, Nintendo Entertainment System, PC booter, Genesis, Sharp X68000, ZX Spectrum
Release
NA: December 15, 1984
Genre(s) Platform, racing
Mode(s) Up to 2 players simultaneously
Cabinet Custom upright
Arcade system Atari System 1
CPU Motorola 68010
Sound Yamaha YM2151, POKEY
Display 19″ Horizontal orientation, Raster,
standard resolution (used: 336 × 240)”